So it worked fine on my computer but broke on everyone else's. Because I exported in debug mode.
-_-
So maybe now that I've exported in Visual Studio's Release Mode, we'll get down to the real beta testing. What a silly mistake, lawl.
Also turns out it's still pretty inefficient. 16% memory usage. That's absurd. Maybe I should try OpenGL instead of forms
Download revision 2: DOWNLOAD
EDIT: apparently you need Visual Studio 2012. This is getting further and further away from open source
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